Why does host migration happen




















By default it is a normal client like all others. It stays that way until you decide to make him do more tasks than the others. There is no generic solution in Photon for "Host Migration".

However, we make things much easier for you. Photon Server detects when a Master Client disconnects and assigns another actor in the room as the new Master Client. By default, the active actor with the lowest actor number is chosen. Photon also offers a way of explicitly changing the Master Client from clients, server and plugins SDKs. From client you can do this using:. Photon does not hand all information that the former Master Client had about the room's state to the newly elected one.

It is not an obvious thing to do and sometimes it is too late to do it as the Master Client is already gone disconnected, not responding, etc.

Photon does not move player properties or cached events from one Master Client to another. Finally, please press Windows key and R key on your keyboard at the same time In the new Run window popped up, type msconfig, and hit Enter On the General tab of the System configuration window, click the Normal Startup option, and then click OK.

When you are prompted to restart the computer, click Restart. Written by [DE] Tyrone Note: After you completed this method, now try to re-create the problem in the game what problems did you encounter, and when? Try to go to the same moment again. If problem has been solved, congratulations. Please rate 5 and favorite! Note: To properly port forward, please google "how to port forward [insert your router name here] " In this method, we will learn how to port forward your router.

First of all, look on the bottom of your router you will see a sticker that should tell you the company name and product name of the router you are currently using. Next, with this information, please do a search for your router's User Manual online in Google, e. Now, follow the instructions on the user manual on how to login into your router, then how to port forward.

Before the next step, please search for Command Prompt on your computer. In Command Prompt please type ipconfig, exactly as you see it. You will use this information to set the ports to this address. Take note of it. You should now be able to simply follow the instructions in your User Manual to create the correct port fowarding profile using the ports below.

Here is an example of what your router page may look like: These instructions will include your router's address e. Next, please ensure that each of these ports is in the correct protocol i.

Now, using the instructions you found earlier, please disable UPnP in your router's settings. This will ensure that our port forwarding settings are free to work as intended. Written by [DE] Tyrone Note from me: After trying this step, try to re-create the same issue that happened in your game.

For me, I always disconnect during Hydron Sedna mission especially, and was almost always, after wave 5. So I tried the next method below. It is not stated by DE Tyrone whether you should undo the steps you tried here if it fails to do any changes or not, so I believe what I did was to left whatever I tried and moved to next step.

If the issue solved on this step, congratulations! Please rate and favorite. If not, please try next method. Try these if you are having issue like how to access router, change port forward settings, please google them. I do not want to stuff everything here it will be a wall of texts here : 1. Save, exit and restart router you can turn it off and wait mins then turn on again. Try login into Warframe now and see results Does strict nat popup show?

If yes, go to step 4. Restart the router, then try again. Does strict nat popup show? If yes, undo step 2, just to be safe. Note from me: This is the method that worked for me.

I hope this works for you too! Discovery and analysis tools for moving to the cloud. Compute, storage, and networking options to support any workload. Tools and partners for running Windows workloads. Migration solutions for VMs, apps, databases, and more.

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This also means that the entity list on any client who remains a client during a multi-migrate event might gain duplicate entries as the OnDemoteToClient listener will be called more than once.

In this situation, it is safe to immediately discard the duplicates. The game is also responsible for making sure that reconnecting clients are given the correct actor. Page tree. Browse pages. A t tachments 0 Page History People who can view. Copy Page Tree.

Jira links. Overview Host migration is the process of transferring ownership of the game from one host to another.



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